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'Match Requirements'

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'Match Requirements' Empty 'Match Requirements'

Post  GunSm0k33 Wed Jun 30, 2010 5:23 am

Copied From: http://gamebattles.com/xbox360/call-of-duty-modern-warfare-2/ladder/team/rules

1.Prior to beginning a match, each player from both teams must go to the Xbox Live Dashboard. Both teams must be able to capture video or picture proof that each opponent player was at the Dashboard prior to the match. Please follow the below steps.

For 1v1, 2v2, 3v3, and 4v4 Matches:

◦Both teams must meet with their correct number of players in the game lobby. This is in accordance with rule number 11 under the Matches section below.

◦Both teams need to have one or more people dedicated to collecting proof.
◦The hosting team should create a Party Chat and invite in all players from both teams.
◦The hosting team, while in the party chat, is to leave the game lobby and go to the Xbox Live Dashboard.

◦The non-hosting team is to capture proof that each member of the hosting team went to the Dashboard by taking pictures or video of the players' statuses changing. The status should be changing to reveal when players are switching to the Dashboard.
◦The team that was not hosting is to leave the game lobby and go to the Dashboard to allow the hosting team to gather proof.
◦The hosting team is to re-enter or recreate the game lobby if needed.
◦The team that was not hosting must then return to the game lobby.
For 5v5, 6v6, 7v7, and 8v8 Matches:

◦Both teams must meet with their correct number of players in the game lobby. This is in accordance with rule number 11 under the Matches section below.
◦Both teams need to have one or more people dedicated to collecting proof. Teams must coordinate with each proof gatherer to add each other to their Friend’s lists. This will allow the people gathering proof to see if players go to the Xbox Live Dashboard.
◦The hosting team is to leave the game lobby and go to the Dashboard.
◦The non-hosting team is to capture proof that each member of the hosting team went to the Dashboard by taking pictures or video of the players' statuses changing. The status should be changing to reveal when players are switching to the Dashboard.
◦The hosting team is to re-enter or recreate the game lobby if needed.
◦The team that was not hosting is to leave the game lobby and go to the Dashboard to allow the hosting team to gather proof.
◦The team that was not hosting must then return to the game lobby.
2.Once both teams have gathered proof that their opponents have visited the Xbox Live Dashboard, the match can begin. If either team refuses to comply with these instructions, please contact a Staff member over Live Support for assistance.

3.If no one is available on Live Support, immediately submit a ticket informing us of the player(s) that would not comply with this rule. Include any proof that you have.

4.** No player can enter a game mid-map. If a player drops mid-map during a non kill dependent game, the team that lost the player must play shorthanded for the remainder of that map. After the map is over, th new/returning player can join the game lobby but he/she must follow the instructions above for visiting the Dashboard prior to the next map starting. A definition of what a kill dependent game mode is can be found in rule #9 under Matches.

5.For a GameBattles match to be played, this rule must be followed. Tickets that claim a “Wall Hack” was used will no longer be reviewed. By playing the match, you are telling us that these rules were followed prior to the start of the match; therefore, any tickets submitted after the match with claims of “Wall Hack” will be closed immediately without review. It is your responsibility to follow the rules and comply with each stipulation.

6.False accusations or fake proof will result in a permanent ban from
GunSm0k33
GunSm0k33
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